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Showing 12 of 12 guidelines
A collection of psychology and cognitive-science principles that designers can apply directly to interface decisions.
8 principles·7 resources
The perceptual grouping laws that explain how people organise visual information into coherent wholes.
7 principles·3 resources
Google’s research-backed patterns for designing AI-powered products, covering mental models, explainability, feedback, and graceful failure.
6 principles·4 resources
Microsoft’s Human-AI eXperience toolkit: 18 validated guidelines plus a design library, workbook, and playbook for AI interaction.
5 principles·5 resources
Google’s open design system covering foundations, colour, typography, components, and adaptive layouts across Android, web, and Flutter.
5 principles·7 resources
Apple’s platform guidance for iOS, iPadOS, macOS, watchOS, visionOS, and tvOS - patterns, components, and platform conventions.
5 principles·6 resources
The legal and technical baseline for accessible interfaces, plus the ARIA pattern library for accessible component behaviour.
Jakob Nielsen’s ten general principles for interaction design - the most widely used framework for expert usability review.
10 principles·3 resources
Maintained, free Figma files: platform UI kits, design-system starters, wireframe libraries, and research and workshop templates.
4 principles·7 resources
Permissively licensed, actively maintained icon sets suitable for production use without per-seat licensing.
Free, reusable research artefacts: interview guides, usability test plans, consent forms, survey banks, and synthesis boards.
Mature, fully public enterprise design systems worth reading as reference architecture for tokens, governance, and documentation.
4 principles·6 resources